Senior Level Designer
Montréal, QC, Canada2d ago
Key details
- Location
- Montréal, QC, Canada
- Work style
- Hybrid
- Level
- Senior
- Job type
- Full-time
- Experience
- 5–8 yrs
- Function
- Design & Creative
- Focus area
- other
- Posted
- 2d ago
Skills
photoshopscriptingsketchupunreal engine
About the role
Senior Level designer
Reports to: Director Level Designer
Permanent – full-time
What you will do :
Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere;
Work closely with the Level Design team and Level Artists in creating top quality levels with the tools available;
Design levels (layout, situations, design document) in close collaboration with Level Artists while following design and technical guidelines;
Develop 3D playgrounds and levels, integrate actors and scripted events, and balance the gameplay in-game by designing 3D puzzles to solve, bringing mental and physical challenges to the gamer;
Help with the development of the various features and mechanics during the project;
Work in collaboration with the Game Design team, Game Director and Lead Level Designer to achieve the emotions and player experience desired in each level;
Write general level design documents for the use of other Level Designers.
What you bring :
University or college diploma in Game Design, or equivalent training;
5+ years of experience in the video game industry as a Level Designer;
Minimum of 1 published title as a Level Designer;
Good knowledge in systemic design;
Good knowledge in game level architecture and 3D environments;
Good knowledge of open world design;
Good knowledge in puzzle design;
Experience using industry standard level editing tools, editors and pipelines;
Knowledge of Photoshop, SketchUp and Unreal engine;
Excellent communication skills and the ability to exemplify one’s own ideas.
Even better if you have :
Good knowledge in scripting and AI (asset);
Experience in Puzzle Level Design;
Ability to multitask;
Excellent capability to give and receive advice;
Skills in leadership, proactivity and continuous commitment to work with different departments (design, animation and programming);
Ability to work in a team focused on continuous improvement;
Ability to learn and share personal knowledge.
Why join us?
Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
Hybrid work: because we have adapted to the new reality;
Access to Groupe insurance: To take care of yourself and your loved ones;
Access to Groupe RRSPs: we think about your future;
Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;
Bonus system: we recognize the work accomplished.
Please note: your application is reviewed by a real human being — not an NPC, not an AI.
Come and create emotion with us!
Reports to: Director Level Designer
Permanent – full-time
What you will do :
Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere;
Work closely with the Level Design team and Level Artists in creating top quality levels with the tools available;
Design levels (layout, situations, design document) in close collaboration with Level Artists while following design and technical guidelines;
Develop 3D playgrounds and levels, integrate actors and scripted events, and balance the gameplay in-game by designing 3D puzzles to solve, bringing mental and physical challenges to the gamer;
Help with the development of the various features and mechanics during the project;
Work in collaboration with the Game Design team, Game Director and Lead Level Designer to achieve the emotions and player experience desired in each level;
Write general level design documents for the use of other Level Designers.
What you bring :
University or college diploma in Game Design, or equivalent training;
5+ years of experience in the video game industry as a Level Designer;
Minimum of 1 published title as a Level Designer;
Good knowledge in systemic design;
Good knowledge in game level architecture and 3D environments;
Good knowledge of open world design;
Good knowledge in puzzle design;
Experience using industry standard level editing tools, editors and pipelines;
Knowledge of Photoshop, SketchUp and Unreal engine;
Excellent communication skills and the ability to exemplify one’s own ideas.
Even better if you have :
Good knowledge in scripting and AI (asset);
Experience in Puzzle Level Design;
Ability to multitask;
Excellent capability to give and receive advice;
Skills in leadership, proactivity and continuous commitment to work with different departments (design, animation and programming);
Ability to work in a team focused on continuous improvement;
Ability to learn and share personal knowledge.
Why join us?
Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
Hybrid work: because we have adapted to the new reality;
Access to Groupe insurance: To take care of yourself and your loved ones;
Access to Groupe RRSPs: we think about your future;
Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;
Bonus system: we recognize the work accomplished.
Please note: your application is reviewed by a real human being — not an NPC, not an AI.
Come and create emotion with us!
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