Geometry Engineer
San Francisco, CA, United States4w ago
Key details
- Salary
- $300K–$400K/yr
- Location
- San Francisco, CA, United States
- Work style
- Onsite
- Level
- Mid level
- Job type
- Full-time
- Experience
- 3–6 yrs
- Function
- Software engineering
- Focus area
- other
- Visa sponsorship
- Available
- Posted
- 4w ago
Skills
About the role
Spectral Labs is building foundation models for engineering physical systems. We're looking for a geometry engineer to build the geometry and data pipelines that power our CAD foundation models: ingesting CAD across file formats, extracting B-rep geometry, feature trees, and parametric data, and working with research on how that data is represented. You bring 3+ years in computational geometry, CAD data processing, or geometry kernel development, direct experience with a kernel such as Parasolid or ACIS, strong knowledge of B-rep and NURBS, and proficiency in C/C++. We're excited about people who can make an impact, whatever their background.
This is a fully in-person role at our office in SF. You must be currently based in the US to be eligible. Compensation and equity total $300–400k annually. We sponsor visas end-to-end, and benefits include health insurance (with a 100%-premium option), dental, a 401(k) match, and company-expensed meals and commuting.
How well do you match this job?
Free account needed to apply or save. It takes a minute, and we'll bring you right back to this job.